DITL_138.txt Items: (2 entries) 0: Bounds: x1=8, y1=8, x2=228, y2=36 Type: -120 Info: 'Thanks you for registering! Keep your software updated visiting http://gemjm.home.ml.org' 1: Bounds: x1=164, y1=47, x2=228, y2=67 Type: 4 Info: 'Alright!' DITL_137.txt Items: (2 entries) 0: Bounds: x1=101, y1=36, x2=159, y2=56 Type: 4 Info: 'Sorry' 1: Bounds: x1=9, y1=8, x2=89, y2=26 Type: -120 Info: 'Bad # code!' DITL_136.txt Items: (7 entries) 0: Bounds: x1=202, y1=141, x2=260, y2=161 Type: 4 Info: 'Ok' 1: Bounds: x1=125, y1=141, x2=183, y2=161 Type: 4 Info: 'Cancel' 2: Bounds: x1=21, y1=62, x2=207, y2=78 Type: 16 Info: '' 3: Bounds: x1=21, y1=109, x2=207, y2=125 Type: 16 Info: '' 4: Bounds: x1=7, y1=6, x2=206, y2=47 Type: -120 Info: 'If you've paid the registration fee to kagi, of course you've your #code now! Write it here, and have fun!' 5: Bounds: x1=184, y1=38, x2=236, y2=55 Type: -120 Info: 'Name' 6: Bounds: x1=184, y1=85, x2=236, y2=102 Type: -120 Info: 'Code' DITL_135.txt Items: (2 entries) 0: Bounds: x1=148, y1=49, x2=206, y2=69 Type: 4 Info: 'Ok' 1: Bounds: x1=13, y1=10, x2=206, y2=40 Type: -120 Info: 'This level is TOO BIG to be played on your mac... Sorry, but I can't load it :(' DITL_134.txt Items: (39 entries) 0: Bounds: x1=192, y1=344, x2=255, y2=364 Type: 4 Info: 'OK' 1: Bounds: x1=89, y1=344, x2=152, y2=364 Type: 4 Info: 'Cancel' 2: Bounds: x1=67, y1=38, x2=126, y2=96 Type: -64 Info: '' 3: Bounds: x1=70, y1=14, x2=123, y2=30 Type: 16 Info: '' 4: Bounds: x1=70, y1=104, x2=123, y2=120 Type: 16 Info: '' 5: Bounds: x1=134, y1=59, x2=187, y2=75 Type: 16 Info: '' 6: Bounds: x1=6, y1=59, x2=59, y2=75 Type: 16 Info: '' 7: Bounds: x1=202, y1=59, x2=255, y2=75 Type: 16 Info: '' 8: Bounds: x1=202, y1=32, x2=255, y2=48 Type: 16 Info: '' 9: Bounds: x1=202, y1=5, x2=255, y2=21 Type: 16 Info: '' 10: Bounds: x1=202, y1=86, x2=255, y2=102 Type: 16 Info: '' 11: Bounds: x1=202, y1=113, x2=255, y2=129 Type: 16 Info: '' 12: Bounds: x1=202, y1=140, x2=255, y2=156 Type: 16 Info: '' 13: Bounds: x1=260, y1=7, x2=299, y2=24 Type: -120 Info: 'Bomb' 14: Bounds: x1=260, y1=34, x2=346, y2=51 Type: -120 Info: 'Simple missile' 15: Bounds: x1=260, y1=61, x2=346, y2=78 Type: -120 Info: 'Intelligent missile' 16: Bounds: x1=260, y1=88, x2=346, y2=105 Type: -120 Info: 'Ground missile' 17: Bounds: x1=260, y1=115, x2=346, y2=132 Type: -120 Info: 'Ground int. missile' 18: Bounds: x1=260, y1=142, x2=346, y2=159 Type: -120 Info: 'Eject' 19: Bounds: x1=67, y1=204, x2=126, y2=262 Type: -64 Info: '' 20: Bounds: x1=70, y1=180, x2=123, y2=196 Type: 16 Info: '' 21: Bounds: x1=70, y1=270, x2=123, y2=286 Type: 16 Info: '' 22: Bounds: x1=134, y1=225, x2=187, y2=241 Type: 16 Info: '' 23: Bounds: x1=6, y1=225, x2=59, y2=241 Type: 16 Info: '' 24: Bounds: x1=202, y1=225, x2=255, y2=241 Type: 16 Info: '' 25: Bounds: x1=202, y1=198, x2=255, y2=214 Type: 16 Info: '' 26: Bounds: x1=202, y1=171, x2=255, y2=187 Type: 16 Info: '' 27: Bounds: x1=202, y1=252, x2=255, y2=268 Type: 16 Info: '' 28: Bounds: x1=202, y1=279, x2=255, y2=295 Type: 16 Info: '' 29: Bounds: x1=202, y1=306, x2=255, y2=322 Type: 16 Info: '' 30: Bounds: x1=260, y1=173, x2=299, y2=190 Type: -120 Info: 'Bomb' 31: Bounds: x1=260, y1=200, x2=346, y2=217 Type: -120 Info: 'Simple missile' 32: Bounds: x1=260, y1=227, x2=346, y2=244 Type: -120 Info: 'Intelligent missile' 33: Bounds: x1=260, y1=254, x2=346, y2=271 Type: -120 Info: 'Ground missile' 34: Bounds: x1=260, y1=281, x2=346, y2=298 Type: -120 Info: 'Ground int. missile' 35: Bounds: x1=260, y1=308, x2=346, y2=325 Type: -120 Info: 'Eject' 36: Bounds: x1=74, y1=132, x2=123, y2=169 Type: -120 Info: 'User ONE User TWO' 37: Bounds: x1=6, y1=306, x2=59, y2=322 Type: 16 Info: '' 38: Bounds: x1=64, y1=308, x2=163, y2=325 Type: -120 Info: 'Reset game state' DITL_133.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=183, y2=231 Type: -64 Info: '' DITL_132.txt Items: (2 entries) 0: Bounds: x1=154, y1=34, x2=212, y2=54 Type: 4 Info: 'Ok' 1: Bounds: x1=10, y1=10, x2=164, y2=25 Type: -120 Info: 'The specified file was not found.' DITL_131.txt Items: (3 entries) 0: Bounds: x1=247, y1=60, x2=305, y2=80 Type: 4 Info: 'Ok' 1: Bounds: x1=7, y1=9, x2=246, y2=50 Type: -120 Info: 'Please enter the name of the file containing the level that you want to play. The file must be in the folder containing this app!' 2: Bounds: x1=34, y1=60, x2=220, y2=76 Type: 16 Info: 'Level:standard.idin' DITL_130.txt Items: (2 entries) 0: Bounds: x1=224, y1=68, x2=282, y2=88 Type: 4 Info: 'Ok' 1: Bounds: x1=11, y1=8, x2=282, y2=60 Type: -120 Info: 'Bed newsSomething was wrong while trying to load the file "standard.idin" that contains the data needed by this game to start the file should be in the folder containing the app but something was wrong. Please put that file in!' DITL_129.txt Items: (2 entries) 0: Bounds: x1=86, y1=226, x2=144, y2=246 Type: 4 Info: 'Hidden' 1: Bounds: x1=0, y1=0, x2=221, y2=200 Type: -64 Info: '' DITL_128.txt Items: (2 entries) 0: Bounds: x1=160, y1=56, x2=218, y2=76 Type: 4 Info: 'Ok' 1: Bounds: x1=11, y1=10, x2=218, y2=48 Type: -120 Info: 'Bed newsYou can't run idin 2.0, because it needs 256 colors and a mimimum resolution of 640x480 pixels... Sorry! Gotta Quit :('